BUDIANTO, Aris; SANNYATUROHMAH, Dinta; BASORI, Basori. Enhancing Learning Outcomes in Vocational Animation Education: A Quasi-Experimental Study of Kahoot-Assisted Game-Based Learning in Indonesia. Journal of Informatics and Vocational Education, [S. l.], v. 8, n. 1, p. 30–38, 2025. DOI: 10.20961/joive.v8i1.3457. Disponível em: https://journal.uns.ac.id/index.php/joive/article/view/3457. Acesso em: 5 may. 2026.