Focus and Scope

MONTASE is a peer-reviewed, open-access journal dedicated to promoting and disseminating original research, theoretical studies, and creative practices in the field of Visual Communication Design (VCD). The journal serves as a platform for academics, researchers, design practitioners, and students to share insights that contribute to the development of visual culture, media, and design industries.
 
The journal welcomes submissions that explore theoretical, empirical, or practice-based approaches within (but not limited to) the following scopes:
  • Graphic Design & Branding: Typography, visual identity, corporate branding, packaging design, publication design, and signage systems.
  • Digital Media & Interaction Design: Web design, user interface (UI) and user experience (UX) design, mobile application design, game design, and interactive installations.
  • Illustration & Sequential Art: Concept art, digital illustration, comic arts, children's book illustration, and caricature.
  • Animation & Moving Images: 2D/3D animation, motion graphics, visual effects (VFX), videography, and digital filmmaking.
  • Advertising & Creative Marketing: Creative copywriting, art direction, social media campaigns, and visual marketing strategies.
  • Visual Culture & Design Studies: Design history, design criticism, semiotics, visual anthropology, and the social impact of visual media.
  • Design Management & Entrepreneurship: Design thinking, design education, creative industry management, and intellectual property in design.
 
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FOKUS DAN RUANG LINGKUP
 
MONTASE adalah jurnal ilmiah berbasis peer-review dan akses terbuka (open-access) yang didedikasikan untuk mempromosikan dan menyebarluaskan hasil penelitian asli, studi teoretis, dan praktik kreatif di bidang Desain Komunikasi Visual (DKV). Jurnal ini berfungsi sebagai wadah bagi para akademisi, peneliti, praktisi desain, dan mahasiswa untuk berbagi pemikiran yang berkontribusi pada perkembangan budaya visual, media, dan industri kreatif.
 
Jurnal ini menerima manuskrip yang mengeksplorasi pendekatan teoretis, empiris, maupun berbasis praktik (practice-based research) dalam ruang lingkup berikut (namun tidak terbatas pada):
  • Desain Grafis & Branding: Tipografi, identitas visual, corporate branding, desain kemasan (packaging), desain publikasi, dan sistem penanda (signage system).
  • Media Digital & Desain Interaksi: Desain web, desain user interface (UI) dan user experience (UX), desain aplikasi seluler, desain gim (game design), dan instalasi interaktif.
  • Ilustrasi & Seni Sekuensial: Concept art, ilustrasi digital, komik, ilustrasi buku anak, dan karikatur.
  • Animasi & Gambar Bergerak: Animasi 2D/3D, motion graphics, efek visual (VFX), videografi, dan pembuatan film digital.
  • Periklanan & Pemasaran Kreatif: Creative copywriting, art direction, kampanye media sosial, dan strategi pemasaran visual.
  • Budaya Visual & Studi Desain: Sejarah desain, kritik desain, semiotika visual, antropologi visual, dan dampak sosial dari media visual.
  • Manajemen Desain & Kewirausahaan: Design thinking, pendidikan desain, manajemen industri kreatif, dan hak kekayaan intelektual (HKI) dalam desain.